About Project Baki 2:
This game is good – however, playing with others on this is miserable. The amount of people who play this that legitimately rage-quit is palpable. Or, they leave immediately after the match begins when they see they aren’t playing the role of monster. Gameplay-sabotage is also pretty common, and my 8.3 hours on this has largely been trying to find consistent, non-toxic lobbies. I hate to give this a bad review, because the game is genuinely good. It has plenty of promise. However, matchmaking needs an overhaul, and the community also has itself to blame, too. It might be fun for the first couple matches but the game is monster sided. The players have to collect a couple of toys, deposit them in points and then escape. But there’s just too much cons to this game. The monsters are too fast compared to the players, once you get seen you can’t escape because on most of the maps there’s a huge open area where the monster will see you and get to you in seconds. Even if you have perks that you grinded for are not that useful, the Rolly Polly perk is almost useless because the monster will get to you easily even if you use this action. The puzzles, memory games and mazes you have to solve take too much time. By the time you finish it you get caught.