About TheGhettoGame:
you play as an unnamed protagonist, who I’ll just refer to as Baghead for obvious reasons. The story’s beginning is simple — you want pizza. But… in Hell. In Hell, is both different and similar to real life. You see, in this realm, you have to pay for pizza with sacrifice, sanity, and your soul. As you follow along Baghead’s sidequest, you’ll encounter thieves, terrible employees, the devil, and bad neighbors. It’s around this time you’ll find that Hell isn’t that far-off from what you may experience in real life.The games strongest aid is its distinct visual style. I favor thick line-art, and this game is largely composed of that style. The stylized comic panels and how they tell the passage of time is feels fitting for the visual style. When it comes to gameplay, the game is largely centered around how Baghead interacts with items, which you can hold four of. Sometimes you have to combine items, sometimes you have to throw them, sometimes you have to find them, and sometimes you have to avoid them. There are six chapters in the game, with each having its own take on the core gameplay of item interaction. There are some action elements in this game, and it’s worth noting that the game has an easy difficulty that does make some notable changes; by default the game is set to Normal. Lastly, there are different variations to Baghead’s apartment — item placements aren’t always in the same place. I can’t tell if they’re randomly placed or if there are several prearranged instances, but there is some variation in how the apartment is arranged.